Kitzel is the star of Pixelgrams, a game I helped make. Here are some MagicaVoxel and Blender tests made for fun, maybe they could turn into something one day. In the meantime Pixelgrams is due for a small update soon (weeks away, not years), and NO the update will not contain these visuals!
No fence? No handrail?
Concept art for a project. I haven’t touched Blender in a while and it was good to get back into it for a play. There are probably too many colours in this, but it’s not bad. The colour palette is taken from PICO-8.
I rebuilt the lighthouse using Windows 10’s super simple 3D Builder and 3D Paint, just to see how they work. They’re both intriguing tools and a lot of fun. If you have Windows Mixed Reality Viewer installed on your device, or a Hololens you can share and view the models you create. Here’s the lighthouse on Microsoft’s Remix 3D site (unfortunately I can’t embed this on WordPress). Here’s a screenshot:
Project work and a jet-set lifestyle* is keeping me away from personal projects. But I grabbed an hour to mock something up: A little papercraft tower, tree and interested onlooker. The next steps will be to knock something up in Google’s ARCore and see if any of it works. You can’t get much more lo-poly than this.
Below is the drawing for the tower and the tree’s textures:
That is all for now.
(* = I’m animation directing on a co-pro project, I get to go on an aeroplane occasionally)